Ancient Rome has always inspired people, but now 12 Yale Students and their professor have really surprised everyone with their project. They succeeded in making a 3D printed display, based on the 250 years old etchings of Piranesi, completely covered with gold leaves.
Amazed by 6 etchings of ancient Rome from mapmaker and architect Giovanni Battista Piranesi, twelve students of Yale and their professor decided to bring the project to life. It looked quite impossible in the beginning, but with the help of Materialise the students were able to create a maquette with the 250 year old etchings of Piranesi.
The students first had to reinvent the etchings through three-dimensional digital modeling. Then the biggest printer, the Mammoth Stereolithography machine, printed the models. With its amazing size, measuring 1500 x 1300 x 90 mm, the project needed something extra to shine at the Biennale in Venice. So they came up with an idea: why not cover it with gold leaves? The art
When we found these pictures on our forum we couldn’t help but wonder: Where does this mysterious building come from?
The designer himself wants to stay anonymous, but we can call him Rob. “This is my first 3D printed project and I’m pretty proud of it, I must say.” It’s not his first design. For years he is a designing now, mostly in landscape design, software and architectural reconstruction.
“I heard about this building before and it caught my attention. I’ve been told that the big financier of the American Revolution, Robert Morris, wanted a grant city house.” In 1794 he hired Peter L’enfant, the designer of Washington DC, to draw up plans. This French born architect was often impatient with clients, including the US Government, his employer who dismissed him in 1792.
Despite his great talent, L’Enfant never had a successful career. He was lucky to find Robert Morris as an employer, so he begun to build the town house in Philadelphia. Unfortunately L’Enfant his
“The digital culture changes our relationship with design and the way we build our cities,” Guto Requena said in Freundevonfreunden.com, an online interview magazine. When it comes to designing the Brazilian architect pushes the envelope. He recorded the typical citysounds of São Paulo and let it determinate the design.
As a little child Guto Requena always dreamed about architecture. Then finally, when he started studying architecture he became more and more interested in digitalism and technology. At this moment he is one of the most innovatist architects of Brazil and with his studio Estudio Guto Requena he tries to push the projects he really wants to do.
Requena believes the digital future can make people closer and he tries to experiment with all kinds of design. One of his latest collections is called Nóize, which is inspired by three iconic Brazilian chair designs: Oscar by Sergio Rodrigues, the São Paulo by Carlos Motta and the Giraffe by Lina Bo Bardi, Marc
Sagalassos is an archeological site in southwestern Turkey under the supervision of Professor Marc Waelkens from the Catholic University of Leuven. It is a tremendous archeological research project that started in 1990 and has exposed us to many of the hidden treasures from the city’s intriguing past. To celebrate the great work that has been done on this project, the Gallo Roman Museum in Tongeren, Belgium decided to exhibit many of the found treasures including a fully reconstructed miniature model of the
The Netherlands Architecture Institute (NAi) is a museum, archive, library, and platform that wants to get people of all ages involved in architecture. One way of doing that is through educational programmes. One of those programmes is called ‘The City Game: The Rotterdam Edition’, a game aimed at pupils and students in primary, secondary and higher education. The purpose of the game is to build a city together and discover that the process is about more than construction alone. As every student has its own wishes and interest, the discussion sets off.
To introduce the game, a guide takes the students to the Treasury, where the most beautiful scale models from the NAi collection are displayed. The students can see how famous architects design cities and buildings.
At the top floor of the museum, the students play the city game. Working in small groups, each group selects a part of the floor map and uses scale models to plan a quarter.
Since the old wooden scale mode
Alistair Gill and Veronika Schmid held a Saturated Models seminar at Columbia’s Graduate School of Architecture, Planning and Preservation. During the seminar the Master’s students explored 3D printing and created 3D printed objects. i.materialise made the resulting 3D prints. This is the sixth interview with a team of participating architecture students and their project: Handrail.
1. Who are you?
The Handrail Folk:
Brian Buckner – Advanced Architectural Design
Carolina Glas – Advanced Architectural Design
Damon Lau – Master of Architecture 1st yr.
2. What is Handrail?
A handrail is an object of vigorous interaction. It is solid, structural and for all intents and purposes supposedly a safe object which assists when an accident occurs. The safety of this banal object intensifies the irony it’s the devious intent potentially invigorating the relationship and creating a series of interactions that are predicated upon this unique scenario. The expectation of the object
3D printing is not competing in any way with traditional model making. Instead it is adding something new and exciting to the range of tools model makers are using. What if you were working on a scale model and needed a complex part and time was valuable? You’d simple have it 3D printed and integrate it with the existing model. Here are 2 examples of how model makers turned to 3D printing (and i.materialise) to make it happen.
Turnova is an urban development project going on in the Belgian city of Turnhout. Professional model maker Piet Vanherle was commissioned to create a large scale model for Turnova. One of the eye catchers in the whole project is a ‘stoa’ (colonnade) that connects the northern and southern part of the project. Looking at the size and the complexity of this remarkable piece, the model maker turned to 3D printing. According to Piet Vanherle, finalizing this piece was tough, but the result turned out gorgeous. On demand of his customer, he spray painted the
I designed this house especially for the i.materialise ”World of Houses – SketchUp Challenge”. The V stands for view house.
This house would be primarily situated in Spain, in a place where the home would blend in with its environment, but at the same time be something man made. The site is a mountain top with views of a lake to the front of the home and views to the wilderness to the rear.
A cantilevered pool would extrude toward the lake side of the home reinforcing the connection with it”s surrounding, giving the sense of being inside the lake but at a higher level. The home is a breeze house which means most of all the windows are sliding “nana wall” type glazing.
Giving the home an energy efficient way of keeping it cool, while the green roof also aids in keeping the home cool. The web design around the home helps maintain privacy to a home that is entirely shielded by glass.
— Gino Lomeli
Gino”s dream house was designedÂ using Google Sketchup and the
Karel Honigs made a 3D print of a house he was constructing together with his twin brother. They made it in polyamide and designed it so you could see both the exterior and interior.
To view our house in 3D before we actually started constructing it, we decided to design it in Google SketchUp. We, that”s my twin brother and I. Therefore, we called the project ”The Brothers”.
This 3D model is the symbol of our hard work and fine cooperation. We spent many hours working on the model since we started out with the 2D files we got from our architect.
What”s nice about our 3D printed model, is that it can be disassembled and viewed from the inside. We are really happy with the produced result. In the end the effort was well worth it.
— Karel Honings