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Looking back at the 3D Printing Event in Eindhoven

Yesterday I visited the one-day 3D Printing Event that ran as part of the Dutch Design Week (22-30 Oct) in Eindhoven, the Netherlands. I was there to catch a glimpse of what others were doing with 3D printing and how it was being used by the public at home.

The event attracted companies like Ultimaker, A1 Technologies and Origo amongst many others to showcase their latest ideas and products to the public. 3D printing at home was set as the main theme of the event and the adequate printing machines were there to showcase their quality and possibilities.

Clearly present was the Dutch based company Ultimaker who managed to impress with their fast and qualitative kit 3D printers. They are great contributors to the spreading of 3D printing at home in which they might help to stimulate that much-needed price drop that thousands of hungry home designers are waiting for. Whatever your opinion on the price of an affordable 3D printer may be, one thing is sure… they are definitely a compan

Tips & Tricks for working with Polyamide

Polyamide is one of the most popular materials amongst our designers due to its creative flexibility. It gives them the creative freedom they often seek at an affordable price. We already provide basic information about this material on our website but because we love our designers, we decided to share the four most useful tips from our past experiences.

Tip 1: How to hollow out your designs

Even though it isn’t a requirement to hollow out your 3D prints, it is often advised in many cases. This can be useful to avoid deformations and discolorations during the printing process. There are two options you can follow… You can either keep the polyamide powder inside the hollow structure or you can design a strategically placed hole (two is even better) for the powder to escape once your work is 3D printed.

Also don’t forget that Polyamide isn’t really made for designing big flat plains the size of an A4 page because the chance of deformation is quite big. Even if you hollow out

Jewelry design workshop: too many applicants – great fun – wonderful results

Last June, we posted an invitation to participate in a special contemporary jewelry design workshop with Karen Wuytens, lecturer in Jewelry Design, and famous hat designer Elvis Pompilio http://i.materialise.com/blog/entry/i-materialise-3d-printed-jewelry-workshop-by-karen-wuytens. The workshop took place in early September at the .MGX flagship store in Brussels.

Unfortunately, we had to limit the amount of participants to 10, meaning that many applicants were unable to join in on the fun. However, the lucky 10 participants were not complaining about the cozy atmosphere as they spent 2 days at the .MGX flagship store, where they received an intro to 3D printing from i.materialise. Karen Wuytens shared how to design a piece of jewelry, starting from a basic shape. Fabien Franzen taught the participants how to make their design in the software MOI3, which is very well suited to jewelry design. And finally, Elvis Pompilio was on hand to impart some expert design advice.

One week

Columbia GSAPP Saturated Models 3D printed: Handrail

Alistair Gill and Veronika Schmid held a Saturated Models seminar at Columbia’s Graduate School of Architecture, Planning and Preservation. During the seminar the Master’s students explored 3D printing and created 3D printed objects. i.materialise made the resulting 3D prints. This is the sixth interview with a team of participating architecture students and their project: Handrail.

1. Who are you?

The Handrail Folk:

Brian Buckner – Advanced Architectural Design
Carolina Glas – Advanced Architectural Design
Damon Lau – Master of Architecture 1st yr.


2. What is Handrail?

A handrail is an object of vigorous interaction. It is solid, structural and for all intents and purposes supposedly a safe object which assists when an accident occurs. The safety of this banal object intensifies the irony it’s the devious intent potentially invigorating the relationship and creating a series of interactions that are predicated upon this unique scenario. The expectation of the object

Columbia GSAPP Saturated Models 3D printed: Liquid Joint

Alistair Gill and Veronika Schmid held a Saturated Models seminar at Columbia’s Graduate School of Architecture, Planning and Preservation. During the seminar the Master’s students explored 3D printing and created 3D printed objects. i.materialise made the resulting 3D prints. This is the fifth interview with a team of participating architecture students, Molly Calvani and Michi Ushio, and their project: Liquid Joint.

1. Who are you?

Molly Calvani + Michi Ushio, classmates at Columbia University. Master of Architecture 2011.

2. What is Liquid Joint?

… Good question. Originally it was the goal to create a multi-directional, rolling joint that when assembled as a whole, could make up a system that seemed fluid, or liquid. Through different iterations and ultimately trying to realize a solid version of ”liquid” we arrived at something that perhaps begins to describe a model of an architectural discourse on the fluid and organic verses rigid and mechanic.

3. Why did

Columbia GSAPP Saturated Models 3D printed: Postcard

Alistair Gill and Veronika Schmid held a Saturated Models seminar at Columbia’s Graduate School of Architecture, Planning and Preservation. During the seminar the Master’s students explored 3D printing and created 3D printed objects. i.materialise made the resulting 3D prints. This is the fourth interview with a team of participating architecture students, Sarah Carpenter and Dalia Hamati and their project, ‘Postcard’.

1. Who are you?

We are a pair of architects hailing from Lebanon and the United States. We met at GSAPP and we have a weekly TV watching date. Our future plans may or may not include designing a truck that sells Lebanese street food.

2. What is Postcard?

Postcard is an inquiry into the developing process of 3D printing, and more specifically, into investigating the role of the designer in this process. At the outset the infinite possibilities of 3D printing technology left us scrambling for constraints. Where the designer would have previously used the na

Who is (y)our Customer Service Manager?

My name is Karen Meulemans, I am 27 years old and as the customer services manager for i.materialise, I try to help all of you with your 3D printed projects.

I have spent the past 5.5 years at Materialise, working in different departments and gaining a wealth of experience.

I started as project manager in a business unit devoted to 3D printing designs sent to us from companies, artists, architects, etc, and while there I first came in contact 3D printing technology. Immediately, I became fascinated with the results that came out of the printers and the endless possibilities they opened up. However, most of the models I saw there were industrial models used as prototypes, functional models, concept models, models used for photo shoots…

After 2.5 years I moved to the production side of the unit as a project engineer. It was then that I had the opportunity to spend even more time on our shop-floor.

My next function within Materialise was as a quality engineer for our orthopaed

3D printing from 3DTin

For those of you who haven’t heard of 3DTin (yet), let me quickly explain what it is. 3DTin is the world’s first 3D modeling tool that runs in a browser. The man behind 3DTin is Jayesh Salvi, a software engineer currently based in Mumbai, India. 3DTin lets anyone make anything simply because it’s easy and intuitive to use. To try it out, type in 3Dtin.com in Firefox or Chrome and start 3D modeling… that”s all there is to it! Also, show it to your kids, let them play around with 3DTin. Just don”t be hurt when they catch on to it faster than you do.

…and here”s a robot I made a while ago

During the TEDxKids workshops we experienced firsthand that 10 year olds were creating 3D models within minutes. Jayesh made sure 3DTin worked like a charm during the workshops and he also implemented a great feature: One that exports your 3DTin models straight to i.materialise. From our side, we made sure the color information was saved during the STL export because almost all 3DTin users

Columbia GSAPP Saturated Models 3D printed: Soft Surface

Alistair Gill and Veronika Schmid held a Saturated Models seminar at Columbia’s Graduate School of Architecture, Planning and Preservation. During the seminar the Master’s students explored 3D printing and created 3D printed objects. i.materialise made the resulting 3D prints. This is the third interview with a team of participating architecture students, Jung Woo Yeo and Wonshok Lee, and their project Soft Surface. The first two interviews can be found here and here.

1. Who are you? We are passionate architectural designers who just completed a Master of Architecture program at Columbia University in the city of New York.

2. What is Soft Surface? Soft Surface is an undefined object which is composed of two basic modules that together are repeated to create a network of nylon frames. The object changes its state from rigid to semi-rigid to flexible by controlling the relationship between frames even though each frame is stiff. This object is also made flexible in shape and s

Join us in changing the future of design

If you love design and love making things
If you like to share information and start conversations

If you would like to shape the future of creation and design

Then we would like to hear from you!


What are we looking for?

It is very important that you are really passionate about the things above, that you are inspired by the beauty of making things – and that you like to share that with the world.

It is ok to be young, nerdy and/or geeky.

We would like you to listen (and talk) to our community and help them create designs that enrich their lives.

Living online and social media are your natural environment.

You speak/write fluent English and some knowledge of 3D printing would always help.

Our offices are based in Leuven – Belgium (We are part of Materialise – a pioneer in 3D printing and we have the world’s largest collection of 3D printers under one roof). The i.materialise team is a bunch of enthusiastic software developers, product designers, marketers an