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Month: August 2011

Master hat designer Elvis Pompilio goes 3D printing

For Design September 2011, .MGX by Materialise announces a new collaboration with Belgian hat designer Elvis Pompilio (born 1961). The master hat designer has already collaborated with big names in fashion such as Chanel, Dior, Valentino and Hugo Boss. Royalty worldwide and celebrities like Madonna, Joan Collins, Harrison Ford and Sharon Stone are part of his clientele. Over the years, Pompilio has been consistently praised for his work in the Belgian and international media. His creations are part of several permanent collections, including the Muséee Grévin and the Muséee des Arts Décoratifs in Paris.

The Spirograph.MGX marks the start of a long term collaboration with .MGX in which Pompilio will design a series of hats and accessories via 3D printing.

To kick-off Design September in style, Elvis Pompilio will share his design knowledge and vision with a selection of 10 designers during a 2 day master class on the 8th and 9th of September in the .MGX flagship store in B

Columbia GSAPP Saturated Models 3D printed: Handrail

Alistair Gill and Veronika Schmid held a Saturated Models seminar at Columbia’s Graduate School of Architecture, Planning and Preservation. During the seminar the Master’s students explored 3D printing and created 3D printed objects. i.materialise made the resulting 3D prints. This is the sixth interview with a team of participating architecture students and their project: Handrail.

1. Who are you?

The Handrail Folk:

Brian Buckner – Advanced Architectural Design
Carolina Glas – Advanced Architectural Design
Damon Lau – Master of Architecture 1st yr.


2. What is Handrail?

A handrail is an object of vigorous interaction. It is solid, structural and for all intents and purposes supposedly a safe object which assists when an accident occurs. The safety of this banal object intensifies the irony it’s the devious intent potentially invigorating the relationship and creating a series of interactions that are predicated upon this unique scenario. The expectation of the object

A Moore’s Law for 3D printing

Moore’s Law (transistors per chip) and Hendy’s Law (pixels per dollar) have been useful predictors of where processing power and digital photography were going. Tech thinker and write Johnny Ryan believes something similar would be really useful for 3D printing. He already tried to plot a law for the quality of print per dollar of 3D printers for an article he has been working on for the McKinsey Quarterly, but he doesn’t have the data. So he needs your help to gather it. What he wants, is to plot something along these lines: quality (lower microns etc. + multi-materials) improves at the same cost every X months/years. Plotting this would help people plan for, and benefit from, the disruption of 3D printing.

3D printing will create massive opportunities. But it will also disrupt many businesses. According to Dr. Ryan, we need to be able to plan properly for it to get the best out of this transition. A Google spreadsheet has been set up where anybody can contribute data points to

Columbia GSAPP Saturated Models 3D printed: Liquid Joint

Alistair Gill and Veronika Schmid held a Saturated Models seminar at Columbia’s Graduate School of Architecture, Planning and Preservation. During the seminar the Master’s students explored 3D printing and created 3D printed objects. i.materialise made the resulting 3D prints. This is the fifth interview with a team of participating architecture students, Molly Calvani and Michi Ushio, and their project: Liquid Joint.

1. Who are you?

Molly Calvani + Michi Ushio, classmates at Columbia University. Master of Architecture 2011.

2. What is Liquid Joint?

… Good question. Originally it was the goal to create a multi-directional, rolling joint that when assembled as a whole, could make up a system that seemed fluid, or liquid. Through different iterations and ultimately trying to realize a solid version of ”liquid” we arrived at something that perhaps begins to describe a model of an architectural discourse on the fluid and organic verses rigid and mechanic.

3. Why did

3D printing from Tinkercad

We’re delighted to announce that Tinkercad, a very easy-to-use CAD tool that runs in a browser (via WebGL), now offers a one-click support to our i.materialise 3D printing service. Thanks to this feature, getting an idea designed, printed, and in your hands is truly a piece of cake.

Tinkercad is very user-friendly: with only three tools, a wide variety of designs can easily be made in Tinkercad in 5 minutes, or less. And remember, you can do all of this  in your browser with no installation required.

Once your project is ready, simply click on the “Print 3D” button in the upper right-hand corner of the editor.

Your design will be sent to the i.materialise 3D print lab, where you can choose from a variety of materials and colors.

Add the design to your cart, place the order, and within a couple of days you will be showing off your design to everyone you know.

Designing and 3D printing your own designs, like the connection piece pictured below has never been easier.

Trial for Prime Gray ending

Mid June we introduced a new 3D printing material on i.materialise, Prime Gray, as a trial for 1 month. Because we received a lot of positive feedback on the material, we extended the trial period with one extra month.

This means that next Tuesday the 16th of August, Prime Gray will be removed from the material options in the 3D print lab. We will then evaluate the past 2 months the material was offered and decide whether or not to introduce it as a definitive material. We will take our time to do so, which means somewhere between 2 or 4 weeks. So, if you really like it a lot, you can still place Prime Gray orders before next Tuesday.

Just to refresh your memory: Prime Gray is a highly detailed stereolithography material, shiny and classy looking for design and art pieces and as well as for characters. More information about the material will still be available here . Have you ordered Prime Gray models? What did and what didn’t you like about it? Let us know, we highly appreciat

Columbia GSAPP Saturated Models 3D printed: Postcard

Alistair Gill and Veronika Schmid held a Saturated Models seminar at Columbia’s Graduate School of Architecture, Planning and Preservation. During the seminar the Master’s students explored 3D printing and created 3D printed objects. i.materialise made the resulting 3D prints. This is the fourth interview with a team of participating architecture students, Sarah Carpenter and Dalia Hamati and their project, ‘Postcard’.

1. Who are you?

We are a pair of architects hailing from Lebanon and the United States. We met at GSAPP and we have a weekly TV watching date. Our future plans may or may not include designing a truck that sells Lebanese street food.

2. What is Postcard?

Postcard is an inquiry into the developing process of 3D printing, and more specifically, into investigating the role of the designer in this process. At the outset the infinite possibilities of 3D printing technology left us scrambling for constraints. Where the designer would have previously used the na

Who is (y)our Customer Service Manager?

My name is Karen Meulemans, I am 27 years old and as the customer services manager for i.materialise, I try to help all of you with your 3D printed projects.

I have spent the past 5.5 years at Materialise, working in different departments and gaining a wealth of experience.

I started as project manager in a business unit devoted to 3D printing designs sent to us from companies, artists, architects, etc, and while there I first came in contact 3D printing technology. Immediately, I became fascinated with the results that came out of the printers and the endless possibilities they opened up. However, most of the models I saw there were industrial models used as prototypes, functional models, concept models, models used for photo shoots…

After 2.5 years I moved to the production side of the unit as a project engineer. It was then that I had the opportunity to spend even more time on our shop-floor.

My next function within Materialise was as a quality engineer for our orthopaed

Google 3D Warehouse + silver at i.materialise + 3D printing = one incredible retro ring

Armed with a simple 3D model of a ring and with access to a wealth of objects through Google SketchUp’s 3D warehouse, Materialise’s own Bert De Niel started playing around on the computer one day. The result was a entire range of ring designs with everything from a little buddha, to an aligator, to the great retro cassette you see below, and all ready to be 3D printed if desired. Some of the rings I would be happy to wear as they were and others I would want to change a bit first.

Although not all the designs were exactly to my liking, that is the beauty of 3D printing…the person wearing the ring can have exactly what they want, perfectly adapted to their own personal style. Moreover, thanks to the extensive range of objects already available through the 3D warehouse, not that much effort is needed to come up with something great. You just have to choose the design you like, adapt as needed, and voila, you have the ring (or bracelet, or pendant, etc) that you want!

Knowing Bert a

3D printing from 3DTin

For those of you who haven’t heard of 3DTin (yet), let me quickly explain what it is. 3DTin is the world’s first 3D modeling tool that runs in a browser. The man behind 3DTin is Jayesh Salvi, a software engineer currently based in Mumbai, India. 3DTin lets anyone make anything simply because it’s easy and intuitive to use. To try it out, type in 3Dtin.com in Firefox or Chrome and start 3D modeling… that”s all there is to it! Also, show it to your kids, let them play around with 3DTin. Just don”t be hurt when they catch on to it faster than you do.

…and here”s a robot I made a while ago

During the TEDxKids workshops we experienced firsthand that 10 year olds were creating 3D models within minutes. Jayesh made sure 3DTin worked like a charm during the workshops and he also implemented a great feature: One that exports your 3DTin models straight to i.materialise. From our side, we made sure the color information was saved during the STL export because almost all 3DTin users