All posts in Architecture

i.materialise student discount

Worldwide, students 3D print concept cars, architectural models, functional models, prototypes, and all sorts of other things with us. We really love working on those projects. So, if you’re a student at a College or University and want to use 3D printing for a school related project, we’re giving you a 20% discount if you 3D print with us. We’re especially interested in Design Academy students, engineering students, product design graduates, and fashion students. Nevertheless, feel free to surprise us with your work from any other discipline.

However, there are some rules and remarks to get the 20% STUDENT DISCOUNT.

  • You have to be enrolled at a College, University or Technical school.
  • You must contact us using an .edu or other university/school email address to verify this (sorry about this but someone always will play unfair even though virtually all are fair). In case you didn’t know yet, get in touch with us through contact (@) i.materialise.com (just to be clear, leave out the brackets and the spaces when you use it).
  • The 3D print(s) you order are for a school or school related project.
  • When your project is finished, you provide us with images to show your work. We love seeing the result of your hard work. If we’d like to show them on our blog, we will ask for your permission first.
  • Enter the promo code MASTER3DPRINT2012 (quite a mouthful, isn’t it) during the checkout process.
  • We have the right to refuse selected orders in some cases. We probably won’t ever but we thought we’d put that in to be sure. Now, we wouldn’t want other 3D printing services ordering from us would we.
  • As always, free shipping is applied above a $99/99€ order value.
  •  The 20% discount is valid on all of our non-metal materials: polyamide, alumide, multicolor, high detail resin, paintable resin, transparent resin, prime gray and ABS. The offer also applies for dyed and velvet polyamide AND for the polyamide priority service. We know this can particularly come in handy as deadlines approach.
  • Don’t worry about pricing too much. Our 3D print lab is, without any doubt, the quickest and most straight forward way to get an instant price for your model (with the exception of transparent resin though). No login required, upload your model, select different materials, and see which one suits your project best.
  • The most popular material for student projects is by far polyamide. And as not everyone needs make big things, prices for small models in polyamide and alumide were recently cut in half. Just remember this is a temporary offer ending at the end of May. Read more about the price drop.
  • Don’t forget about the production time of your model (generally between 5-15 working days) and the actual delivery time (1-2 days). Sending in your project in time will save you (and us) a lot of stress. That’s a promise!
  • The 20% student discount is valid only until the end of this school year, meaning the 30th of June 2012.

We hope to see a lot more of your inspiring work in the future. And don’t forget we have a great Customer Service team with talented support engineers to help you in getting a wonderful result.

Ula Miami Concept Car by Josh Henry

Transportation Design student at The University of Cincinnati, Ohio, USA.
Material: transparent resin

 

Mars lamp by Pieter-Jan Debuyust and Laurens Dekeyser

Civil Engineering and Architecture students at the Catholic University of Leuven, Belgium.
Material: polyamide

 

Movementor by Kiran Gangadharan

Postgraduate in Arts, Media and Design at Transmedia (Sint -Lukas Brussels University College of Art and Design), Belgium.
Material: polyamide

 

Soft Surface by Jung Woo Yeo and Wonshok Lee

Coursework for ‘Saturated Models’ Seminar GSAPP, Graduate School of Architecture, Planning and Preservation, Columbia University
Instructors: Alistair Gill and Veronika Schmid
Photo courtesy of Julie Jira – www.restlessimaginings.com

Material: polyamide

Materializing the City of Dreams: Sagalassos

Sagalassos is an archeological site in southwestern Turkey under the supervision of Professor Marc Waelkens from the Catholic University of Leuven. It is a tremendous archeological research project that started in 1990 and has exposed us to many of the hidden treasures from the city’s intriguing past. To celebrate the great work that has been done on this project, the Gallo Roman Museum in Tongeren, Belgium decided to exhibit many of the found treasures including a fully reconstructed miniature model of the
ancient city.

It is for the reconstructed miniature model that our mother company Materialise played a huge role. The entire city got 3D printed in the stereolithography method and covers an almost 2 by 1 meter surface. This same model is currently on display at the museum and will stay there until the end of the exhibition which is the 17th of June of 2012. Below you’ll find an overview of the work in progress and also the final result.

A birds eye view of the final 3D print

The real life location on Google Maps

To get a sense of scale, we''ve placed a 1L bottle next to the model

Got inspired but came to the conclusion that the city of Sagalassos seems too big of a project to try out at home? No worries, every city must start with a single building and for this we have a great tool for you. Test your architectural skills with Google SketchUp and our SketchUp Plugin. Who knows… maybe you might be the next one to be building the city of your dreams one building at a time.

For more information and guidelines on creating amazing architectural structures with Google SketchUp, click here.

The City Game: The Rotterdam Edition

The Netherlands Architecture Institute (NAi) is a museum, archive, library, and platform that wants to get people of all ages involved in architecture. One way of doing that is through educational programmes. One of those programmes is called ‘The City Game: The Rotterdam Edition’, a game aimed at pupils and students in primary, secondary and higher education. The purpose of the game is to build a city together and discover that the process is about more than construction alone. As every student has its own wishes and interest, the discussion sets off.

To introduce the game, a guide takes the students to the Treasury, where the most beautiful scale models from the NAi collection are displayed. The students can see how famous architects design cities and buildings.

At the top floor of the museum, the students play the city game. Working in small groups, each group selects a part of the floor map and uses scale models to plan a quarter.

Since the old wooden scale models were totally worn out, the NAi decided to use 3D printing to create a completely new city game. The scale models have been printed in polyamide using laser sintering, because they needed to be strong and flexible. We have printed 32 scale models for the NAi that are currently being used in the city game, and an additional 32 will be added shortly. So far, the result looks amazing and i.materialise is proud to be present in one of the Netherlands’ most exciting museums.

The main objective of the NAI’s educational programmes is to get children and young people to open their eyes to the world around them. Their own street, the shopping centre, the city – they have all been consciously designed, but not everyone is equally aware of this. What do children and young people themselves think about their surroundings?

We believe this is a great example of how 3D printing can be used for educational purposes. Where else do you think 3D printing can be used in education? We’d love to hear from you.

More images of the City Game can be found on Flickr.

Columbia GSAPP Saturated Models 3D printed: Handrail

Alistair Gill and Veronika Schmid held a Saturated Models seminar at Columbia’s Graduate School of Architecture, Planning and Preservation. During the seminar the Master’s students explored 3D printing and created 3D printed objects. i.materialise made the resulting 3D prints. This is the sixth interview with a team of participating architecture students and their project: Handrail.

1. Who are you?

The Handrail Folk:

Brian Buckner – Advanced Architectural Design
Carolina Glas – Advanced Architectural Design
Damon Lau – Master of Architecture 1st yr.


2. What is Handrail?

A handrail is an object of vigorous interaction. It is solid, structural and for all intents and purposes supposedly a safe object which assists when an accident occurs. The safety of this banal object intensifies the irony it’s the devious intent potentially invigorating the relationship and creating a series of interactions that are predicated upon this unique scenario. The expectation of the object in its conception is clear – to act as a trojan horse – luring individuals with simple interaction that may initially appear harmless or helpful but carries a deviance and masochistic implication. The object intends to create a dialogue with its context by adding to or replacing an integral piece of the context – the secure handrail. The expectation is one of interaction. The object needs interaction to access its extras – shock and surprise being the primary intentions.

3. Why did you make it?

“Because we don’t want architecture to exclude everything that is disquieting.
We want architecture to have more.
Architecture that bleeds, that exhausts, that whirls, and even breaks.
Architecture that lights up, that strings, that rips, and under pressure, tears.
Architecture should be cavernous, fiery, smooth, hard, angular, brutal, round, delicate,
colorful, obscene, voluptuous, dreamy, alluring, repelling, wet, dry, and throbbing.
Alive or dead.
Cold – then cold as a block of ice.
Hot – then hot as a blazing wing.
…Architecture must blaze…”

Following along this Coup Himmelblau poem, we sought to materialise the architecture of the subjective notions of fear, shock, and masochist/sadistic insecurities – embodied within a handrail. The process for the implementation of a series of experiences into one object was to layer the way in which the experience is understood and catering to the ways in which one may experience the object through traditional senses – sight layer, touch layer, smell layer. The next layer is a re-reading of a traditional architectural element that is pre-loaded with meaning of a different caliber or inherent with expectation of a definitive type. These layers are intertwined and misappropriated in order to confuse the traditional understanding of the object.

4. What software did you use to make it?

Most of the modeling was done in Rhino with modifications done using the Grasshopper plugin. In order to convert the Rhino NURBS into a printable .stl solid, we used Maya and a plugin called Ticket01.



5. What was the process BY a, a, a, a, well., they, for, is, it, yet, highBY a, a, a, a, well., they, for, is, it, yet, highBY a, a, a, a, well., they, for, is, it, yet, highBY a, a, a, a, well., they, for, is, it, yet, highBY a, a, a, a, well., they, for, is, it, yet, highBY a, a, a, a, well., they, for, is, it, yet, highBY a, a, a, a, well., they, for, is, it, yet, highBY a, a, a, a, well., they, for, is, it, yet, highby which you came to your design?

5. What was the process by which you came to your design?

The process was a series of digressions compiled to ultimately create an object. This object was conceived first as a trojan horse. The notion that the object is loaded with meaning and is defined by context and extras relates well to the tragic tale of the trojan horse and the fall of Troy. In the same regard, the object is intended to be luring and attractive or even safe but upon interaction, the true motive of the object is revealed and the interaction produces shock or surprise if not a little damage as well.

From the misreading of something safe or inviting to a surprise of something somewhat masochistic becomes integral to the design process. A series of formal investigations into natural systems occurred in order to misread an existing condition and apply it to the object process. Scales are aerodynamic and smooth as they overlap to create a single surface out of thousands of elements. This condition is one directional. The opposite direction presents an alternative condition that is more akin to sandpaper or the quills of a porcupine. The scales and quills are designed in such a way that they are inherently one direction based upon the context of their use or their environmental affect.

A man made chain mail construction was identified as for potential formal and structural capabilities. The ability to fold and be easily manipulated is intriguing as is the construction methodology or composition. This is the first example and most fitting to taking advantage of potential fabrication processes.

Having made these preconceptions or announcing these “extras” that were desired to be instilled into an object, a site needed to be chosen. Context is crucial to an object as it may benefit or detract from the goals of the extras. In order to ensure that an interaction occur with the object a site with intense interaction was chosen. Not only was the site of heavy with traffic, but an existing object within this site was chosen as yet another precedent to build from.

A handrail is an object of vigorous interaction. It is solid, structural and for all intents and purposes supposedly a safe object which assists when an accident occurs. The safety of this banal object intensifies the irony it’s the devious intent potentially invigorating the relationship and creating a series of interactions that are predicated upon this unique scenario. The address of this existing object in the specific context with the inclusion of the extras desired of the object design became integral to the design.

6. Will you be using 3D printing more often in the future?

Certainly as high resolution 3D printing become more accessible and affordable in the near future, intricate study models, once impossible using conventional techniques, can become a valuable tool architectural experimentation. Bringing such computer models into the physical realm gives us that tactile connection to a model that is simply not possible in the digital model. In our project, we can manipulate, melt, stain, and in our case, even embed within our model a distinctive scent and a taste. We look forward to using this fabrication and modeling process in the future.

3D printing for model makers

3D printing is not competing in any way with traditional model making. Instead it is adding something new and exciting to the range of tools model makers are using. What if you were working on a scale model and needed a complex part and time was valuable? You’d simple have it 3D printed and integrate it with the existing model. Here are 2 examples of how model makers turned to 3D printing (and i.materialise) to make it happen.

Turnova

Turnova is an urban development project going on in the Belgian city of Turnhout. Professional model maker Piet Vanherle was commissioned to create a large scale model for Turnova. One of the eye catchers in the whole project is a ‘stoa’ (colonnade) that connects the northern and southern part of the project. Looking at the size and the complexity of this remarkable piece, the model maker turned to 3D printing. According to Piet Vanherle, finalizing this piece was tough, but the result turned out gorgeous. On demand of his customer, he spray painted the part in gold. Since the polyamide part is a bit flexible, it fitted just perfectly between the other buildings.

Material: Polyamide / Size: 265mm x 610mm x 48mm / Scale: 1:250

Material: Polyamide / Size: 265mm x 610mm x 48mm / Scale: 1:250

Urban development project Turnova

Urban development project Turnova

Urban development project Turnova

Graceland

Graceland is a large white-columned mansion that was home to Elvis Presley. Situated in Memphis, Tennessee (US), it currently serves as a museum. Graceland is also the second most-visited private home in America with over 600,000 visitors a year; only the White House has more visitors per year.

Since i.materialise community member Joachim visited Graceland, he was very keen on building it as a scale model. Currently, he is trying to make a very high detailed model of Elvis Presley”s home (scale 1/24). Since the building itself is enormous, Joachim already started on the entrance portal. He modeled it from pictures he could find on Google. Most of the parts are milled and only those not good for milling are 3D printed.

Material: High detail resin

Combining milled parts with 3D printed parts

Combining milled parts with 3D printed parts

Combining milled parts with 3D printed parts

Combining milled parts with 3D printed parts

Graceland, Memphis,TN

The entrance portal of Graceland

The craziest 3D printed scale model in the world

When I entered our production facilities a few months ago, I was totally blown away by a small scale replica of a gas plant. It was a project that was handled by my German colleagues of our AMS (Additive Manufacturing Solutions) department. The real thing was built by Linde AG in Chile. Linde AG is a world leading gases and engineering company represented by approximately 48,000 employees in 100 countries.
This is truly one of the craziest 3D printed scale models I have ever seen. The model has all the details of the actual system and has an overal size of 1300mm x 1000mm. The highest part of the model is 750mm. Because it was so huge, the production team had to build it in 7 segments and then glue it together. All the parts were produced in polyamide using laser sintering and spray painted in silver afterwards.

 The scale model is now located at Linde HQ (Munich, Germany) in the entrance hall of the top managers offices.

 I wanted to share this with you to put the spotlight on the amazing work of our production team at Materialise. The same production team you can count on when you upload and order your 3D models at i.materialise.

Photo courtesy of Materialise

Photo courtesy of Materialise

Photo courtesy of Materialise

Photo courtesy of Materialise

Photo courtesy of Materialise

The 3D printed V House by Gino Lomeli

I designed this house especially for the i.materialise ”World of Houses – SketchUp Challenge”. The V stands for view house.

This house would be primarily situated in Spain, in a place where the home would blend in with its environment, but at the same time be something man made. The site is a mountain top with views of a lake to the front of the home and views to the wilderness to the rear.

A cantilevered pool would extrude toward the lake side of the home reinforcing the connection with it”s surrounding, giving the sense of being inside the lake but at a higher level. The home is a breeze house which means most of all the windows are sliding “nana wall” type glazing.

Giving the home an energy efficient way of keeping it cool, while the green roof also aids in keeping the home cool. The web design around the home helps maintain privacy to a home that is entirely shielded by glass.

– Gino Lomeli

Gino”s dream house was designed using Google Sketchup and the i.materialise architectural model 3D printing plug in for Sketchup and 3D printed in multicolor composite using Zcorp 3D printers. A house sized 23 by 15 by 15 centimeter would cost you 297 Euro ($407).